Azeroth Heroes Survival
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Glorkill
Messages : 24
Date d'inscription : 2020-07-09
Age : 26
https://azerotheroesurvival.iftopic.com

[2.5EH] Kazzak the Doom Lord Empty [2.5EH] Kazzak the Doom Lord

Fri 10 Jul - 11:43

Description of the Hero :

A melee strength tank/caster. Tanky AOE damage dealer that can do a lot of damages early-mid game. He may struggle with mana and will lack damages to properly kill stuffs late game.
This hero can attack Air

Spells :

[Q] Doom
Curses the target enemy, dealing damage per second and silencing them from using abilities for 6 seconds. If the target's hit points is below 30% during this effect, they will explode and dealing damage to all nearby enemy units and spawning a doom guard to assist the hero in battle.
Doom guard lasts 30 seconds.

Mana Increase per level : 20

Cooldown :  9 seconds


Level 1: 30 + 0.3x Strength DMG/s, 150 + 1x Strength AOE DMG, 750 HP and 35 DMG Doom Guard

Level 2: 60 + 0.6x Strength DMG/s, 300 + 1.5x Strength AOE DMG, 1500 HP and 70 DMG Doom Guard

Level 3: 90 + 0.9x Strength DMG/s, 450 + 2x Strength AOE DMG, 2250 HP and 105 DMG Doom Guard

Level 4: 120 + 1.2x Strength DMG/s, 600 + 2.5x Strength AOE DMG, 3000 HP and 140 DMG Doom Guard

Level 5: 150 + 1.5x Strength DMG/s, 750 + 3x Strength AOE DMG, 3750 HP and 175 DMG Doom Guard

Level 6: 180 + 1.8x Strength DMG/s, 900 + 3.5x Strength AOE DMG, 4500 HP and 210 DMG Doom Guard

Level 7: 210 + 2.1x Strength DMG/s, 1050 + 4x Strength AOE DMG, 5250 HP and 245 DMG Doom Guard

Level 8: 240 + 2.4x Strength DMG/s, 1200 + 4.5x Strength AOE DMG, 6000 HP and 280 DMG Doom Guard

Level 9: 270 + 2.7x Strength DMG/s, 1350 + 5x Strength AOE DMG, 6750 HP and 315 DMG Doom Guard

Level 10: 300 + 3x Strength DMG/s, 1500 + 5.5x Strength AOE DMG, 7500 HP and 350 DMG Doom Guard



[W] Doom Slam

The hero slams the ground, dealing damage to all nearby enemy units then gains a buff that will restore hit points and mana upon attacking the enemy with next basic attack.
Lasts 5 seconds or until attacking.

Mana Increase per level : 15

Cooldown :  5 seconds


Level 1: 75 + 0.5x Strength, 100 + 1x Strength Life and 50 + 0.4x Intelligence Mana Restore

Level 2: 150 + 0.75x Strength, 200 + 1.5x Strength Life and 75 + 0.6x Intelligence Mana Restore

Level 3: 225 + 1x Strength, 300 + 2x Strength Life and 100 + 0.8x Intelligence Mana Restore

Level 4: 300 + 1.25x Strength, 400 + 2.5x Strength Life and 125 + 1x Intelligence Mana Restore

Level 5: 375 + 1.5x Strength, 500 + 3x Strength Life and 150 + 1.2x Intelligence Mana Restore

Level 6: 450 + 1.75x Strength, 600 + 3.5x Strength Life and 175 + 1.4x Intelligence Mana Restore

Level 7: 525 + 2x Strength, 700 + 4x Strength Life and 200 + 1.6x Intelligence Mana Restore

Level 8: 600 + 2.25x Strength, 800 + 4.5x Strength Life and 225 + 1.8x Intelligence Mana Restore

Level 9: 675 + 2.5x Strength, 900 + 5x Strength Life and 250 + 2x Intelligence Mana Restore

Level 10: 750 + 2.75x Strength, 1000 + 5.5x Strength Life and 275 + 2.2x Intelligence Mana Restore


[E] Doom Blade (Passiv Ability)

Gives a percent chance to avoid attacks. Basic attack also deal bonus damage and killing the enemy have 75% chance to permanently increase the hero's maximum hit points.

Level 1: 10% Evade Chance, 1x Str Bonus DMG, +3 Max HP

Level 2: 15% Evade Chance, 1.5x Str Bonus DMG, +4 Max HP

Level 3: 20% Evade Chance, 2x Str Bonus DMG, +5 Max HP

Level 4: 25% Evade Chance, 2.5x Str Bonus DMG, +6 Max HP

Level 5: 30% Evade Chance, 3x Str Bonus DMG, +7 Max HP

Level 6: 35% Evade Chance, 3.5x Str Bonus DMG, +8 Max HP

Level 7: 40% Evade Chance, 4x Str Bonus DMG, +9 Max HP

Level 8: 45% Evade Chance, 4.5x Str Bonus DMG, +10 Max HP

Level 9: 50% Evade Chance, 5x Str Bonus DMG, +11 Max HP

Level 10: 55% Evade Chance, 5.5x Str Bonus DMG, +12 Max HP


[R] Meteor Shower

Calls down waves of meteor to strike the target area. Each meteor will take 3 seconds in between to explode the target area.

Mana Increase per level : 30

Cooldown : 12 seconds


Level 1: 150 + 2x Strength, 3 waves

Level 2: 300 + 2.5x Strength, 3 waves

Level 3: 450 + 3x Strength, 3 waves

Level 4: 600 + 3.5x Strength, 4 waves

Level 5: 750 + 4x Strength, 4 waves

Level 6: 900 + 4.5x Strength, 4 waves

Level 7: 1050 + 5x Strength, 5 waves

Level 8: 1200 + 5.5x Strength, 5 waves

Level 9: 1350 + 6x Strength, 5 waves

Level 10: 1500 + 6.5x Strength, 6 waves


[T] Doom Skulls Ritual

Taunts all nearby enemy units to attack you then creates 3 doom skulls nearby and bone chimes under you. These will drastically increase your abilities.
Lasts 40 seconds.

Mana Increase per level : 300

Cooldown : 120 seconds


Skull of Strength : +2500 HP and +200 DMG per level. Regenerates the hero's hit points by 3% per second and give basic attack an ability to restore hit points.
Skull of Agility : +2500 HP and +200 DMG per level. Gives bonus attack and movement speed. Basic attack also deal bonus damage
Skull of Intelligence : +2500 HP and +200 DMG per level. Regenerates the hero's mana by 1% per second and casting a spell will deal damage to all nearby enemy units around the hero
Bone Chimes : Invincible. Boost hero's attack damage and give a chance for basic attack to reset cooldown.

Level 1: 2.5x Strength HP Restore, 3x Agility Bonus Damage, 5x Intelligence AOE Damage, +100% Attack Damage

Level 2: 5x Strength HP Restore, 6x Agility Bonus Damage, 10x Intelligence AOE Damage, +200% Attack Damage

Level 3: 7.5x Strength HP Restore, 9x Agility Bonus Damage, 15x Intelligence AOE Damage, +300% Attack Damage

Level 4: 10x Strength HP Restore, 12x Agility Bonus Damage, 20x Intelligence AOE Damage, +400% Attack Damage

Level 5: 12.5x Strength HP Restore, 15x Agility Bonus Damage, 25x Intelligence AOE Damage, +500% Attack Damage
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