- Aegis
- Messages : 41
Date d'inscription : 2020-07-09
[2.5EH] Deathwing the Destroyer
Fri 10 Jul - 23:10
Description of the Hero :
A melee strength bruiser. A fighter who can soak damage while nuking enemies. Most abilities are AoE that deals a lot of damage against large group of enemies and having no trouble dealing with bosses with his unique passive that gives him a strong power late game. His main weakness is that all of his abilities have long cooldown, high mana cost and he cannot gain agility while levelling up due to being very big. He can get focus very easily.Spells :
[D] Aspect of Death (Unique Passive)
Deathwing is a powerful being that brings death and carnage to all living creatures. Unlike other heroes, Deathwing will start with a lot of strength stat and will gain +10 strength per level. However, he is just waking up from a deep slumber so he is a bit slow and won't gain any agility from levelling up.
Dragon Flight [Active Ability]
Deathwing flies up into the sky, becoming a flying unit and has ranged attack for 30 seconds.
Cooldown: 120 seconds
Almighty Being: Deathwing will gain bonuses when levelling up to a certain level.
Level 5: Deal 2x Str bonus damage to enemies that have less than 50% health.
Level 10: +25 Agility and +40 Intelligence
Level 15: Using Cataclysm will grant Deathwing +100% Attack Dmg for 20 seconds
Level 20: Each Dragon Meteor will deal +500 bonus damage
Level 25: +100 Strength
Level 30: Gain "Spirit of Dragonfire" item that gives +20 all stats, +1% hit point regeneration/second, Passive Ability 1: Gain cleaving attack that allows 50% of basic attack to deal damage to nearby enemies around the target, Passive Ability 2: Gain immolation that deals 1x armor damage to all nearby enemies
[Q] Molten Flame
Deathwing shoots out a breath of deadly flames, damaging all enemies around the target and reduces their movementspeed for 4 seconds. If Deathwing's hit points is below 50%, using this ability on the enemy will restore hit points back to Deathwing.Mana increase per level: 30
Cooldown: 10 seconds
Level 1: 100 + 1.5x Str Dmg, -25% Movespeed, Restore 50 + 0.5x Str Hp
Level 2: 200 + 2x Str Dmg, -30% Movespeed, Restore 100 + 0.75x Str Hp
Level 3: 300 + 2.5x Str Dmg, -35% Movespeed, Restore 150 + 1x Str Hp
Level 4: 400 + 3x Str Dmg, -40% Movespeed, Restore 200 + 1.25x Str Hp
Level 5: 500 + 3.5x Str Dmg, -45% Movespeed, Restore 250 + 1.5x Str Hp
Level 6: 600 + 4x Str Dmg, -50% Movespeed, Restore 300 + 1.75x Str Hp
Level 7: 700 + 4.5x Str Dmg, -55% Movespeed, Restore 350 + 2x Str Hp
Level 8: 800 + 5x Str Dmg, -60% Movespeed, Restore 400 + 2.25x Str Hp
Level 9: 900 + 5.5x Str Dmg, -65% Movespeed, Restore 450 + 2.5x Str Hp
Level 10: 1000 + 6x Str Dmg, -70% Movespeed, Restore 500 + 2.75x Str Hp
[W] Dragon Roar
Deathwing roars to show his strength, dealing damage to all nearby enemies, taunting them to attack Deathwing. Deathwing will also gain bonus armor and life regeneration for 15 seconds. Killing an enemy unit during this buff will reduce the cooldown of all Deathwing's basic abilities by 0.5 seconds.Mana increase per level: 40
Cooldown: 30 seconds
Level 1: 150 + 2.5x Str Dmg, +15 Armor, +30 Life Regen/Sec
Level 2: 300 + 3x Str Dmg, +30 Armor, +60 Life Regen/Sec
Level 3: 450 + 3.5x Str Dmg, +45 Armor, +90 Life Regen/Sec
Level 4: 600 + 4x Str Dmg, +60 Armor, +120 Life Regen/Sec
Level 5: 750 + 4.5 Str Dmg, +75 Armor, +150 Life Regen/Sec
Level 6: 900 + 5x Str Dmg, +90 Armor, +180 Life Regen/Sec
Level 7: 1050 + 5.5x Str Dmg, +105 Armor, +210 Life Regen/Sec
Level 8: 1200 + 6x Str Dmg, +120 Armor, +240 Life Regen/Sec
Level 9: 1350 + 6.5x Str Dmg, +135 Armor, +270 Life Regen/Sec
Level 10: 1500 + 7x Str Dmg, +150 Armor, +300 Life Regen/Sec
[E] Dragon Meteors
Deathwing marks a target area. If Deathwing enters the area he will gain bonus attack damage for 15 seconds. After 4 seconds, flames will drop from the sky, dealing damage to all enemies in the area.This ability does not work with Dragon Roar
Mana increase per level: 40
Cooldown: 35 seconds
Level 1: +50% Damage, Flames do 110 + 1x Str Dmg
Level 2: +100% Damage, Flames do 220 + 2x Str Dmg
Level 3: +150% Damage, Flames do 330 + 3x Str Dmg
Level 4: +200% Damage, Flames do 440 + 4x Str Dmg
Level 5: +250% Damage, Flames do 550 + 5x Str Dmg
Level 6: +300% Damage, Flames do 660 + 6x Str Dmg
Level 7: +350% Damage, Flames do 770 + 7x Str Dmg
Level 8: +400% Damage, Flames do 880 + 8x Str Dmg
Level 9: +450% Damage, Flames do 990 + 9x Str Dmg
Level 10: +500% Damage, Flames do 1100 + 10x Str Dmg
[R] Antagonize Gaze
Deathwing looks deep into the target's soul, marking them and reducing their movement speed and attack damage for 12 seconds. If Deathwing deals any kind of damage to the target during this debuff, they will take extra damage and restore Deathwing's hit points and mana.Mana increase per level: 35
Cooldown: 15 seconds
Level 1: -30% Movespeed, -20% Dmg, 2x Str Bonus Dmg, Restores 2.5x Str HP and 1x Int Mana on hit
Level 2: -35% Movespeed, -25% Dmg, 2.5x Str Bonus Dmg, Restores 2.75x Str HP and 1.2x Int Mana on hit
Level 3: -40% Movespeed, -30% Dmg, 3x Str Bonus Dmg, Restores 3x Str HP and 1.4x Int Mana on hit
Level 4: -45% Movespeed, -35% Dmg, 3.5x Str Bonus Dmg, Restores 3.25x Str HP and 1.6x Int Mana on hit
Level 5: -50% Movespeed, -40% Dmg, 4x Str Bonus Dmg, Restores 3.5x Str HP and 1.8x Int Mana on hit
Level 6: -55% Movespeed, -45% Dmg, 4.5x Str Bonus Dmg, Restores 3.75x Str HP and 2x Int Mana on hit
Level 7: -60% Movespeed, -50% Dmg, 5x Str Bonus Dmg, Restores 4x Str HP and 2.2x Int Mana on hit
Level 8: -65% Movespeed, -55% Dmg, 5.5x Str Bonus Dmg, Restores 4.25x Str HP and 2.4x Int Mana on hit
Level 9: -70% Movespeed, -60% Dmg, 6x Str Bonus Dmg, Restores 4.5x Str HP and 2.6x Int Mana on hit
Level 10: -75% Movespeed, -65% Dmg, 6.5x Str Bonus Dmg, Restores 4.75x Str HP and 2.8x Int Mana on hit
[T] Cataclysm
Deathwing breathes out fire to the target area, creating a circle of fire that damages over time and slows enemies attackspeed for 10 seconds. Deathwing becomes unstoppable, becoming immune to all magic damage and debuffs.Mana increase per level: 300
Cooldown: 120 seconds
Level 1: 1000 + 5x Str initial dmg, 125 + 2x Str Dmg/Sec, -30% Attackspeed, Unstoppable for 15 seconds
Level 2: 2000 + 7.5x Str initial dmg, 250 + 3.5x Str Dmg/Sec, -45% Attackspeed, Unstoppable for 20 seconds
Level 3: 3000 + 10x Str initial dmg, 375 + 5x Str Dmg/Sec, -60% Attackspeed, Unstoppable for 25 seconds
Level 4: 4000 + 12.5x Str initial dmg, 500 + 6.5x Str Dmg/Sec, -75% Attackspeed, Unstoppable for 30 seconds
Level 5: 5000 + 15x Str initial dmg, 625 + 8x Str Dmg/Sec, -90% Attackspeed, Unstoppable for 35 seconds
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