- Aegis
- Messages : 41
Date d'inscription : 2020-07-09
[2.5EH] Morg the Great Shaman
Fri 10 Jul - 16:32
Description of the Hero :
A ranged intelligence support. Great at supporting individual allies with buff and mana restoration, but his heal is weak. His own existence alone may not be enough to keep up with 5+ player-parties.Spells :
[Q] Purge of Spirit
Casting this on an ally will remove negative buffs from them while casting this on an enemy will remove their positive buffs and deal damage. This will restore ally's mana as well.Mana increase per level: 15
Cooldown: 8 seconds
Level 1: 8x int dmg, 200 + 2x int Mana restore
Level 2: 9x int dmg, 400 + 2.5x int Mana restore
Level 3: 10x int dmg, 600 + 3x int Mana restore
Level 4: 11x int dmg, 800 + 3.5x int Mana restore
Level 5: 12x int dmg, 1000 + 4x int Mana restore
Level 6: 13x int dmg, 1200 + 4.5x int Mana restore
Level 7: 14x int dmg, 1400 + 5x int Mana restore
Level 8: 15x int dmg, 1600 + 5.5x int Mana restore
Level 9: 16x int dmg, 1800 + 6x int Mana restore
Level 10: 17x int dmg, 2000 + 6.5x int Mana restore
[W] Spirit Surge
Heals all allies and damages all enemies in the area.Spirit Stone: When killing an enemy unit, Morg has 20% chance to spawn a spirit stone that heals all nearby allies around it. They last 15 seconds.
Mana increase per level: 25
Cooldown: 8 seconds
Level 1: 200 + 2x Int Heal, 150 + 2x int dmg, 1%/sec Heal Stone
Level 2: 400 + 2.5x Int Heal, 300 + 2.5x int dmg, 1%/sec Heal Stone
Level 3: 600 + 3x Int Heal, 450 + 3x int dmg, 1%/sec Heal Stone
Level 4: 800 + 3.5x Int Heal, 600 + 3.5x int dmg, 2%/sec Heal Stone
Level 5: 1000 + 4x Int Heal, 750 + 4x int dmg, 2%/sec Heal Stone
Level 6: 1200 + 4.5x Int Heal, 900 + 4.5x int dmg, 2%/sec Heal Stone
Level 7: 1400 + 5x Int Heal, 1050 + 5x int dmg, 3%/sec Heal Stone
Level 8: 1600 + 5.5x Int Heal, 1200 + 5.5 int dmg, 3%/sec Heal Stone
Level 9: 1800 + 6x Int Heal, 1350 + 6x int dmg, 3%/sec Heal Stone
Level 10: 2000 + 6.5 Int Heal, 1500 + 6.5 int dmg, 4%/sec Heal Stone
[E] Bloodlust
Grants a friendly unit bonus attack damage and gain hit points back when attacking enemy units. Also increases their attackrate and movementspeed. Lasts 30 seconds.Mana increase per level: 10
Cooldown: 5 seconds
Level 1: +20% AS, +10% MS, 1.5x dmg, 1.25x of Attackdmg heal
Level 2: +40% AS, +20% MS, 1.6x dmg, 1.25x of Attackdmg heal
Level 3: +60% AS, +30% MS, 1.7x dmg, 1.25x of Attackdmg heal
Level 4: +80% AS, +40% MS, 1.8x dmg, 1.5x of Attackdmg heal
Level 5: +100% AS, +50% MS, 1.9x dmg, 1.5x of Attackdmg heal
Level 6: +120% AS, +60% MS, 2x dmg, 1.5x of Attackdmg heal
Level 7: +140% AS, +70% MS, 2.1x dmg, 1.75x of Attackdmg heal
Level 8: +160% AS, +80% MS, 2.2 dmg, 1.75 of Attackdmg heal
Level 9: +180% AS, +90% MS, 2.3 dmg, 1.75 of Attackdmg heal
Level 10: +200% AS, +100% MS, 2.4 dmg, 2x of Attackdmg heal
[R] Lightning Sphere
Hurls a sphere of lightning at the target which deals damage to them and all nearby enemy units around it, slowing their attackspeed by 30% and movementspeed by 60% for 5 seconds, 3 seconds for hero unit.Mana increase per level: 15
Cooldown: 6 seconds
Level 1: 150 + 2.5x Int Dmg
Level 2: 300 + 3x Int Dmg
Level 3: 450 + 3.5x Int Dmg
Level 4: 600 + 4x Int Dmg
Level 5: 750 + 4.5x Int Dmg
Level 6: 900 + 5x Int Dmg
Level 7: 1050 + 5.5x Int Dmg
Level 8: 1200 + 6x Int Dmg
Level 9: 1350 + 6.5x Int Dmg
Level 10: 1500 + 7x Int Dmg
[T] Heavenly Thunder
Instantly calls down lightning to strike the area, dealing damage and stunning all enemies in the area for 5 seconds, 2.5 seconds for hero unit. After the lightning hits the ground, it creates a regeneration stone which slowly restores 4% hit points and 2% mana per second to all nearby allies around it. Regeneration Stone lasts 20 seconds.Mana increase per level: 300
Cooldown: 60 seconds
Level 1: 1500 + 6x Int Dmg
Level 2: 3000 + 7x Int Dmg
Level 3: 4750 + 8x Int Dmg
Level 4: 6500 + 9x Int Dmg
Level 5: 9000 + 10x Int Dmg
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