- Aegis
- Messages : 41
Date d'inscription : 2020-07-09
[2.5EH] Grommash Hellscream
Fri 10 Jul - 14:03
Grommash Hellscream (Single-target DPS)
A melee agility fighter. Agile hero that can get in and out of combat. Powerful mid-late game auto attack illusions that make him even more powerful. He will need someone to carry him through troublesome early game though.
Mana increase per level: 10
Cooldown: 4 seconds
Level 1: +10% movespeed, +100 + 4x agility dmg bonus
Level 2: +20% movespeed, +200 +5 agi dmg bonus
Level 3: +30% ms, +300 +6x agi dmg bonus
Level 4: +40% ms, +500 +7x agi dmg bonus
Level 5: +50 ms, +750 + 8x agi dmg bonus
Level 6: +60% ms, +1000 +9x agi dmg bonus
Level 7: +70% ms, +1500 +10x agi dmg bonus
Level 8: +80% ms, +2000 + 11x agi dmg bonus
Level 9: +90% ms, +3000 + 12x agi dmg bonus
Level 10: +100% ms, +4000 + 13x agi dmg bonus
Confuses the enemy by creating illusions of Grommash and dispelling all magic from Grommash. Lasts for 30 seconds
Will also dispell buffs on Grom when used, so be wary of heals, regeneration and other buffs that might get dispelled on cast
Mana increase per level: 25
Cooldown: 20 seconds
Level 1: Deal 50% dmg, take 100% more dmg, 2 illusions
Level 2: Deal 55% dmg, take 90% more dmg, 2 illusions
Level 3: Deal 60% dmg, take 80% more dmg, 2 illusions
Level 4: Deal 65% dmg, take 70% more dmg, 3 illusions
Level 5: Deal 70% dmg, take 60% more dmg, 3 illusions
Level 6: Deal 75% dmg, take 50% more dmg, 3 illusions
Level 7: Deal 80% dmg, take 40% more dmg, 4 illusions
Level 8: Deal 85% dmg, take 30% more dmg, 4 illusions
Level 9: Deal 90% dmg, take 20% more dmg, 4 illusions
Level 10: Deal 95% dmg, take 10% more dmg, 5 illusions
Gives a chance to do more damage on attacks
Level 1: 2 times normal damage
Level 2: 3 times normal damage
Level 3: 4 times normal damage
Level 4: 5 times normal damage
Level 5: 6 times normal damage
Level 6: 7 times normal damage
Level 7: 8 times normal damage
Level 8: 9 times normal damage
Level 9: 10 times normal damage
Level 10: 11 times normal damage
Causes a bladestorm of destructive force around Grommash, rendering him immune to magic and dealing damage per second to nearby enemy land units. Lasts 3.5 seconds
Mana increase per level: 25
Cooldown: 15 seconds
Level 1: 50 + 1x agi dmg per second
Level 2: 100 + 1.25x agi dmg per second
Level 3: 150 + 1.5x agi dmg per second
Level 4: 220 + 1.75x agi dmg per second
Level 5: 300 + 2x agi dmg per second
Level 6: 385 + 2.25x agi dmg per second
Level 7: 475 + 2.5x agi dmg per second
Level 8: 600 + 2.75x agi dmg per second
Level 9: 750 + 3x agi dmg per second
Level 10: 1000 + 3.25x agi dmg per second
Grom drinks a spare of Mannoroth's blood that he keeps secretly drom everyone including Thrall. It will turn him into his chaos form, giving him a chaos attack, increasing his damage, attack and movement speed. Lasts 60 seconds
Mana increase per level: 300
Cooldown: 120 seconds
Level 1: +400 damage, +40% attack and movement speed
Level 2: +800 damage, +80% attack and movement speed
Level 3: +1200 damage, +120% attack and movement speed
Level 4: +1600 damage, +160% attack and movement speed
Level 5: +2000 damage, +200% attack and movement speed
Description of the Hero :
A melee agility fighter. Agile hero that can get in and out of combat. Powerful mid-late game auto attack illusions that make him even more powerful. He will need someone to carry him through troublesome early game though.
Spells :
[Q] Wind Walk
Allows Grommash to become invisible and move faster for a set amount of time. When Grommash attacks a unit he breaks invisibility.Mana increase per level: 10
Cooldown: 4 seconds
Level 1: +10% movespeed, +100 + 4x agility dmg bonus
Level 2: +20% movespeed, +200 +5 agi dmg bonus
Level 3: +30% ms, +300 +6x agi dmg bonus
Level 4: +40% ms, +500 +7x agi dmg bonus
Level 5: +50 ms, +750 + 8x agi dmg bonus
Level 6: +60% ms, +1000 +9x agi dmg bonus
Level 7: +70% ms, +1500 +10x agi dmg bonus
Level 8: +80% ms, +2000 + 11x agi dmg bonus
Level 9: +90% ms, +3000 + 12x agi dmg bonus
Level 10: +100% ms, +4000 + 13x agi dmg bonus
[W] Mirror Image
Confuses the enemy by creating illusions of Grommash and dispelling all magic from Grommash. Lasts for 30 seconds
Will also dispell buffs on Grom when used, so be wary of heals, regeneration and other buffs that might get dispelled on cast
Mana increase per level: 25
Cooldown: 20 seconds
Level 1: Deal 50% dmg, take 100% more dmg, 2 illusions
Level 2: Deal 55% dmg, take 90% more dmg, 2 illusions
Level 3: Deal 60% dmg, take 80% more dmg, 2 illusions
Level 4: Deal 65% dmg, take 70% more dmg, 3 illusions
Level 5: Deal 70% dmg, take 60% more dmg, 3 illusions
Level 6: Deal 75% dmg, take 50% more dmg, 3 illusions
Level 7: Deal 80% dmg, take 40% more dmg, 4 illusions
Level 8: Deal 85% dmg, take 30% more dmg, 4 illusions
Level 9: Deal 90% dmg, take 20% more dmg, 4 illusions
Level 10: Deal 95% dmg, take 10% more dmg, 5 illusions
Critical Strike (Passive ability)
Gives a chance to do more damage on attacks
Level 1: 2 times normal damage
Level 2: 3 times normal damage
Level 3: 4 times normal damage
Level 4: 5 times normal damage
Level 5: 6 times normal damage
Level 6: 7 times normal damage
Level 7: 8 times normal damage
Level 8: 9 times normal damage
Level 9: 10 times normal damage
Level 10: 11 times normal damage
[R] Bladestorm
Causes a bladestorm of destructive force around Grommash, rendering him immune to magic and dealing damage per second to nearby enemy land units. Lasts 3.5 seconds
Mana increase per level: 25
Cooldown: 15 seconds
Level 1: 50 + 1x agi dmg per second
Level 2: 100 + 1.25x agi dmg per second
Level 3: 150 + 1.5x agi dmg per second
Level 4: 220 + 1.75x agi dmg per second
Level 5: 300 + 2x agi dmg per second
Level 6: 385 + 2.25x agi dmg per second
Level 7: 475 + 2.5x agi dmg per second
Level 8: 600 + 2.75x agi dmg per second
Level 9: 750 + 3x agi dmg per second
Level 10: 1000 + 3.25x agi dmg per second
[T] Chaos Form
Grom drinks a spare of Mannoroth's blood that he keeps secretly drom everyone including Thrall. It will turn him into his chaos form, giving him a chaos attack, increasing his damage, attack and movement speed. Lasts 60 seconds
Mana increase per level: 300
Cooldown: 120 seconds
Level 1: +400 damage, +40% attack and movement speed
Level 2: +800 damage, +80% attack and movement speed
Level 3: +1200 damage, +120% attack and movement speed
Level 4: +1600 damage, +160% attack and movement speed
Level 5: +2000 damage, +200% attack and movement speed
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